Difference between revisions of "EssentialDeathReload"

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m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
imported>ZuTheSkunk
 
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'''Syntax:'''
{{Function
  EssentialDeathReload MessageID
  |CSWikiPage = EssentialDeathReload
 
|origin = GECK1
'''Example:'''
  |summary = Force reload of the game (same as when the player dies). The message will appear first, then the reload menu.
  EssentialDeathReload AbilityWellRestedEndMsg
|name = EssentialDeathReload
 
|returnType = void
 
|arguments =
Force reload of the game (same as when the player dies). The message will appear first, then the reload menu.
  {{FunctionArgument
  |Name = MessageID
  |Type = ref
  }}
|example = EssentialDeathReload AbilityWellRestedEndMsg
}}


==Notes==
*This function does not seem to function correctly and will not display the chosen message, instead giving the player a blank one.


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.0)]]
[[Category:Functions (GECK 1.1)]]
[[Category:Player Functions]]
[[Category:Player Functions]]
[[Category:Player Functions (GECK 1.0)]]
[[Category:Player Functions (GECK 1.1)]]





Latest revision as of 10:46, 20 July 2016

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: EssentialDeathReload.

A function included in the GECK version 1.1.0.36.

Description

Force reload of the game (same as when the player dies). The message will appear first, then the reload menu.

Syntax

[help]
EssentialDeathReload MessageID:ref

Example

EssentialDeathReload AbilityWellRestedEndMsg

Notes

  • This function does not seem to function correctly and will not display the chosen message, instead giving the player a blank one.