Difference between revisions of "EssentialDeathReload"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
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{{Function | |||
EssentialDeathReload | |CSWikiPage = EssentialDeathReload | ||
|origin = GECK1 | |||
|summary = Force reload of the game (same as when the player dies). The message will appear first, then the reload menu. | |||
|name = EssentialDeathReload | |||
|returnType = void | |||
|arguments = | |||
Force reload of the game (same as when the player dies). The message will appear first, then the reload menu. | {{FunctionArgument | ||
|Name = MessageID | |||
|Type = ref | |||
}} | |||
|example = EssentialDeathReload AbilityWellRestedEndMsg | |||
}} | |||
[[Category:Functions]] | [[Category:Functions]] |
Revision as of 08:56, 15 January 2011
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: EssentialDeathReload.
A function included in the GECK version 1.1.0.36.
Description
Force reload of the game (same as when the player dies). The message will appear first, then the reload menu.
Syntax
EssentialDeathReload MessageID:ref
Example
EssentialDeathReload AbilityWellRestedEndMsg