Difference between revisions of "EssentialDeathReload"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
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[[Category:Functions (GECK 1. | [[Category:Functions (GECK 1.1)]] | ||
[[Category:Player Functions]] | [[Category:Player Functions]] | ||
[[Category:Player Functions (GECK 1. | [[Category:Player Functions (GECK 1.1)]] | ||
Revision as of 11:51, 15 August 2009
Syntax:
EssentialDeathReload MessageID
Example:
EssentialDeathReload AbilityWellRestedEndMsg
Force reload of the game (same as when the player dies). The message will appear first, then the reload menu.