Difference between revisions of "ClearDestruction"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
imported>Ez0n3 |
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== | {{Function | ||
|origin = GECK1 | |||
|summary = Resets everything related to destruction on a specified reference. Object health, model swap, model damage stages, self damage, etc. will return to the default state. | |||
|name = ClearDestruction | |||
= | |returnType = void | ||
|referenceType = [ObjectRefID] | |||
[ | |example = AppleRef02.ClearDestruction | ||
}} | |||
==Notes== | ==Notes== |
Latest revision as of 06:52, 15 January 2011
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Resets everything related to destruction on a specified reference. Object health, model swap, model damage stages, self damage, etc. will return to the default state.
Syntax
[ObjectRefID].ClearDestruction
Example
AppleRef02.ClearDestruction
Notes
- This function is new in the GECK, and was not available in the TES4 Construction Set.