Difference between revisions of "Category:Getting Started"

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=='''Meet the Garden of Eden Creation Kit!'''==


Welcome to the Fallout 3 mod community!
This category is your hub to getting started in the GECK tool we used to create Fallout 3's quests, items, enemies, areas, and almost everything else you interact with in the game.  Learning to use this tool will empower you change all of these aspects of the game, too.
If you're familiar with the Elder Scrolls Construction Set tool, check out [[What's
If you're new to modding Bethesda Game Studios' games, or new to modding in general, then you may want to check out our "My First Vault" tutorial series, introduced below. 
{{Template:Bethsoft_Tutorial_TOC}}
=='''Helpful Articles for Further Reading'''==
[[:Category:Keyboard Mappings|Keyboard Shortcuts]]
: What the shortcuts are for different editing modes.
[[:Category:Data Files|Data Files]]
: More about how plugins work, and managing multiple mods.
[[:Category:Designer_Debug_Tools|Debug Tools for Designers]]
:Some helpful tools for debugging.
[[Bethsoft_Tutorial_Static_Collections|Static Collections Tutorial]]
: How (and why) to use Static Collections
== Where to Go Next ==
So you've mastered the tutorials and you're still hungry information?  Try these sections of the wiki:
*[[FAQ|Frequently Asked Questions]]
*[[Tutorials]]
*[[Solutions]]
*[[Modding Practices]]
*[[Tips And Tricks]]
*[[Mod Tools]]
*[[Mod Tools]]
*[[Tidbits]]
*[[Tidbits]]

Revision as of 12:56, 27 October 2010