Difference between revisions of "ApplyImageSpaceModifier"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Quetzilla
imported>Ez0n3
m
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
=='''Description'''==
{{Function
'''ApplyImageSpaceModifier''' will play the specified [[ImageSpace Modifiers|ImageSpace Modifier]].
|origin = GECK1
|summary = '''ApplyImageSpaceModifier''' will play the specified [[ImageSpace Modifiers|ImageSpace Modifier]].
|name = ApplyImageSpaceModifier
|alias = imod
|returnType = void
|arguments =
  {{FunctionArgument
  |Name = ImageSpaceModifierID
  |Type = ref
  }}
|example = ApplyImageSpaceModifier BloodISFX


=='''Syntax'''==
imod BloodISFX
Plays the blood effect on the screen.
*Note: BloodISFX seems to be unused in release version and has been renamed to BloodISFX'''d'''.  Use [[TriggerScreenBlood]] instead to play the actual blood effect.
}}


ApplyImageSpaceModifier ImageSpaceModifierID
==Notes==
  or
*This function is new in the GECK, and was not available in the TES4 Construction Set.
imod ImageSpaceModifierID


=='''Examples'''==
==See Also==
 
*[[ImageSpace Modifier]]
ApplyImageSpaceModifier BloodISFX
*[[IsImageSpaceActive]]
Plays the blood effect on the screen.
*Note: BloodISFX seems to be unused in release version (renamed to BloodISFX'''d''').  Use [[TriggerScreenBlood]] instead to play the actual blood effect.
 
=='''Notes'''==
*None at this time.
=='''See Also'''==
*[[RemoveImageSpaceModifier]]
*[[RemoveImageSpaceModifier]]
*[[IsImageSpaceActive]]
*[[ImageSpace Modifier]]
=='''Reference'''==
None provided.


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]

Latest revision as of 06:07, 15 January 2011

< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

ApplyImageSpaceModifier will play the specified ImageSpace Modifier.

Syntax

[help]
ApplyImageSpaceModifier ImageSpaceModifierID:ref 

Or:

imod ImageSpaceModifierID:ref

Example

ApplyImageSpaceModifier BloodISFX
imod BloodISFX

Plays the blood effect on the screen.

  • Note: BloodISFX seems to be unused in release version and has been renamed to BloodISFXd. Use TriggerScreenBlood instead to play the actual blood effect.

Notes

  • This function is new in the GECK, and was not available in the TES4 Construction Set.

See Also