Difference between revisions of "ActionIndex"
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imported>Quetzilla m |
imported>Cipscis m (Typo - IRON_SITES -> IRON_SIGHTS) |
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<noinclude>Used with [[IsPlayerActionActive]] and [[GetLastPlayerAction]]</noinclude> | <noinclude>Used with [[IsPlayerActionActive]] and [[GetLastPlayerAction]]</noinclude> | ||
<includeonly> | <includeonly>==Action Indices==</includeonly> | ||
*1 = PLAYER_ACTION_SWING_MELEE_WEAPON | *1 = PLAYER_ACTION_SWING_MELEE_WEAPON | ||
*2 = PLAYER_ACTION_THROW_GRANADE | *2 = PLAYER_ACTION_THROW_GRANADE | ||
Line 9: | Line 9: | ||
*7 = PLAYER_ACTION_KNOCKING_OVER_OBJECTS | *7 = PLAYER_ACTION_KNOCKING_OVER_OBJECTS | ||
*8 = PLAYER_ACTION_STAND_ON_TABLE_CHAIR | *8 = PLAYER_ACTION_STAND_ON_TABLE_CHAIR | ||
*9 = | *9 = PLAYER_ACTION_IRON_SIGHTS | ||
*10 = PLAYER_ACTION_DESTROY_OBJECT<noinclude> | *10 = PLAYER_ACTION_DESTROY_OBJECT<noinclude> | ||
==See Also== | ==See Also== |
Latest revision as of 04:57, 11 August 2009
Used with IsPlayerActionActive and GetLastPlayerAction
- 1 = PLAYER_ACTION_SWING_MELEE_WEAPON
- 2 = PLAYER_ACTION_THROW_GRANADE
- 3 = PLAYER_ACTION_FIRE_WEAPON
- 4 = PLAYER_ACTION_LAY_MINE
- 5 = PLAYER_ACTION_Z_KEY_OBJECT
- 6 = PLAYER_ACTION_JUMPING
- 7 = PLAYER_ACTION_KNOCKING_OVER_OBJECTS
- 8 = PLAYER_ACTION_STAND_ON_TABLE_CHAIR
- 9 = PLAYER_ACTION_IRON_SIGHTS
- 10 = PLAYER_ACTION_DESTROY_OBJECT