Difference between revisions of "ActionIndex"

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imported>Quetzilla
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imported>Cipscis
m (Typo - IRON_SITES -> IRON_SIGHTS)
 
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<noinclude>Used with [[IsPlayerActionActive]] and [[GetLastPlayerAction]]</noinclude>
<noinclude>Used with [[IsPlayerActionActive]] and [[GetLastPlayerAction]]</noinclude>
<includeonly>'''Action Indexes:'''</includeonly>
<includeonly>==Action Indices==</includeonly>
*1  = PLAYER_ACTION_SWING_MELEE_WEAPON
*1  = PLAYER_ACTION_SWING_MELEE_WEAPON
*2  = PLAYER_ACTION_THROW_GRANADE
*2  = PLAYER_ACTION_THROW_GRANADE
Line 9: Line 9:
*7  = PLAYER_ACTION_KNOCKING_OVER_OBJECTS
*7  = PLAYER_ACTION_KNOCKING_OVER_OBJECTS
*8  = PLAYER_ACTION_STAND_ON_TABLE_CHAIR
*8  = PLAYER_ACTION_STAND_ON_TABLE_CHAIR
*9  = PLAYER_ACTION_IRON_SITES
*9  = PLAYER_ACTION_IRON_SIGHTS
*10 = PLAYER_ACTION_DESTROY_OBJECT<noinclude>
*10 = PLAYER_ACTION_DESTROY_OBJECT<noinclude>
==See Also==
==See Also==

Latest revision as of 04:57, 11 August 2009

Used with IsPlayerActionActive and GetLastPlayerAction

  • 1 = PLAYER_ACTION_SWING_MELEE_WEAPON
  • 2 = PLAYER_ACTION_THROW_GRANADE
  • 3 = PLAYER_ACTION_FIRE_WEAPON
  • 4 = PLAYER_ACTION_LAY_MINE
  • 5 = PLAYER_ACTION_Z_KEY_OBJECT
  • 6 = PLAYER_ACTION_JUMPING
  • 7 = PLAYER_ACTION_KNOCKING_OVER_OBJECTS
  • 8 = PLAYER_ACTION_STAND_ON_TABLE_CHAIR
  • 9 = PLAYER_ACTION_IRON_SIGHTS
  • 10 = PLAYER_ACTION_DESTROY_OBJECT

See Also[edit | edit source]