Difference between revisions of "ActionIndex"
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imported>Quetzilla m |
imported>Quetzilla m |
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Line 10: | Line 10: | ||
*8 = PLAYER_ACTION_STAND_ON_TABLE_CHAIR | *8 = PLAYER_ACTION_STAND_ON_TABLE_CHAIR | ||
*9 = PLAYER_ACTION_IRON_SITES | *9 = PLAYER_ACTION_IRON_SITES | ||
*10 = PLAYER_ACTION_DESTROY_OBJECT | *10 = PLAYER_ACTION_DESTROY_OBJECT<noinclude> | ||
<noinclude> | |||
==See Also== | ==See Also== | ||
*[[IsPlayerActionActive]] | *[[IsPlayerActionActive]] | ||
*[[GetLastPlayerAction]] | *[[GetLastPlayerAction]] | ||
[[Category:Animation Functions]] | [[Category:Animation Functions]] | ||
</noinclude> | </noinclude> |
Revision as of 17:20, 20 December 2008
Used with IsPlayerActionActive and GetLastPlayerAction
- 1 = PLAYER_ACTION_SWING_MELEE_WEAPON
- 2 = PLAYER_ACTION_THROW_GRANADE
- 3 = PLAYER_ACTION_FIRE_WEAPON
- 4 = PLAYER_ACTION_LAY_MINE
- 5 = PLAYER_ACTION_Z_KEY_OBJECT
- 6 = PLAYER_ACTION_JUMPING
- 7 = PLAYER_ACTION_KNOCKING_OVER_OBJECTS
- 8 = PLAYER_ACTION_STAND_ON_TABLE_CHAIR
- 9 = PLAYER_ACTION_IRON_SITES
- 10 = PLAYER_ACTION_DESTROY_OBJECT