IsScripted
Revision as of 06:25, 6 August 2014 by imported>Odessa (expanded)
< [[::Category:Functions|Category:Functions]]
A function added by the Fallout Script Extender.
Description
Returns true (1) if the calling reference or passed object has a script attached to it.
Syntax
(bool) ref.IsScripted ScriptableObject:form
Example
if SunnyREF.IsScripted ; do something endif ; or (required for non-references): if (IsScripted SunnyREF)