IsOwner

From the Fallout3 GECK Wiki
Revision as of 12:07, 12 August 2009 by imported>Geckbot (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
Jump to navigation Jump to search

Syntax:

IsOwner NPC/FactionID (optional)

Example:

SpecialObject.IsOwner BrotherhoodSteelFaction
SpecialObject.IsOwner SaraLyonsRef
SpecialObject.IsOwner


Returns 1 if calling object is owned by the specified faction/NPC. This only checks actual ownership on the reference not the inherited ownership from the cell. If called without parameter, returns 1 if the calling object is owned by the player (i.e. has no ownership).