IsOwner
Revision as of 12:07, 12 August 2009 by imported>Geckbot (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
Syntax:
IsOwner NPC/FactionID (optional)
Example:
SpecialObject.IsOwner BrotherhoodSteelFaction SpecialObject.IsOwner SaraLyonsRef SpecialObject.IsOwner
Returns 1 if calling object is owned by the specified faction/NPC. This only checks actual ownership on the reference not the inherited ownership from the cell. If called without parameter, returns 1 if the calling object is owned by the player (i.e. has no ownership).