Destruction Tab
Revision as of 11:25, 24 November 2008 by imported>Bnesmith
This tab indicated what should happen if the creature is killed. Generally this is used for blowing up turrets and eyebots.
When the creature reaches the indicated health percentage, the effect is triggered. It will harm itself by the damage per second indicated. The explosion effect will play. The debris objects will be created. If marked, the creature will be disabled, leaving behind only the debris. If indicated, a replacement object will be enabled.