SetObjectiveDisplayed
Revision as of 12:33, 12 August 2009 by imported>Geckbot (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
Description
SetObjectiveDisplayed turns a quest objective on or off.
Syntax
SetObjectiveDisplayed QuestName, Index, DisplayFlag (0/1)
Examples
SetObjectiveDisplayed MyQuest 10 1
Turns on objective 10.
Notes
- If this is the first objective of the quest to be displayed, the player will receive a "Quest Added" message on screen.
- If the quest is not currently running, SetObjectiveDisplayed ... 1 will automatically start it.
- Always remember that SetObjectiveDisplayed only accepts indices that are defined in the quest's "Quest Objectives" tab. When you try to display a quest objective that isn't defined, nothing will happen.
See Also
Reference
None provided.