Difference between revisions of "Gun Spread Formula"
Describe arm condition more accurately
imported>SnakeChomp (Arm Penalty for one/two handed weapons) |
imported>SnakeChomp (Describe arm condition more accurately) |
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:*fGunSpreadArmBase defaults to: 0.5 | :*fGunSpreadArmBase defaults to: 0.5 | ||
:*fGunSpreadArmMult defaults to: -0.5 | :*fGunSpreadArmMult defaults to: -0.5 | ||
:*ArmCondition is | :*When using a one handed weapon, ArmCondition is 1 with a healthy right arm and 0 with a crippled right arm. | ||
:* | :*When using a two handed weapon, ArmCondition is 1 with both arms healthy, 0.5 with 1 arm crippled, 0 with two arms crippled. | ||
=== Minimum Spread === | === Minimum Spread === |