Difference between revisions of "Explosion"
m
Fixed typo - it's -> its; linkified reference to GetSelf
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imported>Cipscis m (Fixed typo - it's -> its; linkified reference to GetSelf) |
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=='''Notes'''== | =='''Notes'''== | ||
*An explosion's orientation if "Always uses world orientation" is not checked depends on the type of projectile that created it. A beam will create an explosion normal to the surface it hits, a missile will create an explosion at right angles to | *An explosion's orientation if "Always uses world orientation" is not checked depends on the type of projectile that created it. A beam will create an explosion normal to the surface it hits, a missile will create an explosion at right angles to its angle of incidence. | ||
*RefIDs assigned to explosions will be marked for deletion once the explosion has run its course. | *RefIDs assigned to explosions will be marked for deletion once the explosion has run its course. | ||
*Placed Impact Objects with scripts behave oddly. Their scripts will run but they will not return values for GetSelf. | *Placed Impact Objects with scripts behave oddly. Their scripts will run but they will not return values for [[GetSelf]]. | ||
[[Category:Special Effect]] | [[Category:Special Effect]] |