Difference between revisions of "Experience Settings"
m
Added the fDiffMultXP* settings
imported>Evil4Zerggin |
imported>DaWrecka m (Added the fDiffMultXP* settings) |
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|Default = 12 | |Default = 12 | ||
|Description = The highest level ceature that can be considered "very hard" in difficulty. '''Note:''' There is no difficulty level above "very hard", so this setting is effectively ignored. Creatures higher level than this setting will still give an XP reward for a "very hard" creature. | |Description = The highest level ceature that can be considered "very hard" in difficulty. '''Note:''' There is no difficulty level above "very hard", so this setting is effectively ignored. Creatures higher level than this setting will still give an XP reward for a "very hard" creature. | ||
}} | |||
{{SettingGroupFooter}} | |||
{{SettingGroupHeader | |||
|Name = General | |||
|Description = Settings which affect all experience gains globally. | |||
}} | |||
{{SettingGroupSetting | |||
|Name = fDiffMultXPE | |||
|Default = 0.75 | |||
|Description = Experience gained is multiplied by this value when playing on Easy difficulty. | |||
}} | |||
{{SettingGroupSetting | |||
|Name = fDiffMultXPH | |||
|Default = 1.5 | |||
|Description = Experience gained is multiplied by this value when playing on Hard difficulty. | |||
}} | |||
{{SettingGroupSetting | |||
|Name = fDiffMultXPN | |||
|Default = 1.0 | |||
|Description = Experience gained is multiplied by this value when playing on Normal difficulty. | |||
}} | |||
{{SettingGroupSetting | |||
|Name = fDiffMultXPVE | |||
|Default = 0.5 | |||
|Description = Experience gained is multiplied by this value when playing on Very Easy difficulty. | |||
}} | |||
{{SettingGroupSetting | |||
|Name = fDiffMultXPVH | |||
|Default = 2.0 | |||
|Description = Experience gained is multiplied by this value when playing on Very Hard difficulty. | |||
}} | }} | ||
{{SettingGroupFooter}} | {{SettingGroupFooter}} |