Category:MultiBound Occlusion
Revision as of 09:30, 13 July 2007 by imported>Wkilleen
OverviewEdit
MultiBound Occlusion Culling is a method of grouping objects into a single visibility check (used to determine what is and is not viewable from any camera point).
See AlsoEdit
- Editing MultiBounds - For help creating/editing Occlusion Culling for your area
- Editing MultiBounds Tutorial - MultiBound Occlusion Culling for Dummies
Pages in category "MultiBound Occlusion"
The following 2 pages are in this category, out of 2 total.