Category:MultiBound Occlusion

Revision as of 09:30, 13 July 2007 by imported>Wkilleen
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OverviewEdit

MultiBound Occlusion Culling is a method of grouping objects into a single visibility check (used to determine what is and is not viewable from any camera point).

See AlsoEdit

Pages in category "MultiBound Occlusion"

The following 2 pages are in this category, out of 2 total.