Traits Tab - Creatures
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The Traits Tab for Creatures sets basic information concerning the creature.
- Creature Type: Used to categorize creatures. These categories can be tested with condition statements.
Index | Type | Description |
---|---|---|
0 | Animal | Dog, Vicious Dog |
1 | Mutated Animal | Brahmin, Mirelurk, Mirelurk King, Molerat, Yao Guai |
2 | Mutated Insect | Bloatfly, Giant Ant, Queen Ant, Radroach, Radscorpion, Fire ant, Fire ant soldier, Giant Radscorpion |
3 | Abomination | Centaurs, Deathclaw, Failed FEV Subjects, Spore Carriers, etc. |
4 | Supermutant | Supermutant, Supermutant Brute, Supermutant Chief, Supermutant Behemoth |
5 | Feral Ghoul | Feral Ghouls, Glowing One |
6 | Robot | Eyebot, Turrets, Mister Gutsy, Protectron, Robobrain, Sentrybot |
7 | Giant |
- Weapon List: The creature will only be able to equip the weapons on the selected list.
- Voice Type: The category of voice used when this creature speaks.
- Death Item: The item added, without causing OnAdd blocks to run, to the creature's inventory when it dies. It must be a leveled item object.
- Combat Style: The Combat Style the creature will use.
- Alignment: The creatures alignment for purposes of karma.
- Disposition Base: Sets the creature's usual temperament on a scale of 0-100. Only of value if the creature is subject to a speech challenge.