FMoveRunMult

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Revision as of 22:50, 13 December 2008 by imported>SnakeChomp
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This setting controls how much faster an actor will move when they are running compared to walking speed.

Note: changes to this value will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work.

Default value: 4