SetWeaponAnimAttackMult

From the Fallout3 GECK Wiki
Revision as of 11:33, 27 July 2010 by imported>Geckbot (Automated import of articles)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

SetWeaponAnimAttackMult

< [[::Category:Functions|Category:Functions]]

A function added by the Fallout Script Extender.

Description

Sets the anim attack multiplier.

Syntax

[help]
ref.SetWeaponAnimAttackMult float:float item:ref 

Or:

ref.SetAnimAttackMult float:float item:ref