OnOpen
Revision as of 04:04, 16 June 2010 by imported>Mikla
This block will be run once when the scripted object (container or door, may be something else) is opening.
This block is running after OnActivate
Syntax:
begin OnOpen
Notes
Scripted object must contain "Open" animation (NiControllerSequence in Nif file) or it will not run.