IsActor
Revision as of 01:16, 1 March 2009 by imported>SnakeChomp (Remove leftover description now that we use the template)
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Returns 1 if the calling reference is an Actor
Syntax
RefID.IsActor
Example
set rContainer to GetContainer if rContainer.IsActor ; Some code endif
The code within the if statement will run if the scripted object is in an Actor's inventory