Difference between revisions of "IsKiller"

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[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.0)]]
[[Category:Condition Functions]]
[[Category:Condition Functions]]
[[Category:Condition Functions (GECK 1.0)]]
[[Category:Godsend Functions]]
[[Category:Godsend Functions]]
[[Category:Godsend Functions (GECK 1.0)]]

Revision as of 12:06, 12 August 2009

< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

Returns 1 if the calling Actor was killed by the specified Actor

Syntax

[help]
Actor.IsKiller Killer:ref

Example

BuddyRef.IsKiller player

Returns a value of 1 if BuddyRef was killed by the player