Difference between revisions of "GoTo"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Cipscis
(Changed indentation and lebel ID - I don't think label IDs can go higher than 256)
imported>Cipscis
m (Replaced "Notes" heading that I accidentally removed)
Line 10: Line 10:
  |example = GoTo 1
  |example = GoTo 1
}}
}}
==Notes==
===The Label/GoTo Loop===
===The Label/GoTo Loop===
This function can be used to create a loop when combined with [[Label]]. The following script loops the script instructions ''iterations'' times:
This function can be used to create a loop when combined with [[Label]]. The following script loops the script instructions ''iterations'' times:

Revision as of 22:59, 3 August 2009

< [[::Category:Functions|Category:Functions]]

A function added by the Fallout Script Extender.

Description

Continues processing the current script from a previously indicated label ID.

Syntax

[help]
GoTo ID:int

Example

GoTo 1

Notes

The Label/GoTo Loop

This function can be used to create a loop when combined with Label. The following script loops the script instructions iterations times:

ScriptName LoopScript

int count
int iterations

Begin GameMode
	Label 1
	;Script instructions to loop
	set count to count + 1
	if count < iterations
		GoTo 1
	endif
End

See Also