Difference between revisions of "GoTo"
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imported>Cipscis (Changed indentation and lebel ID - I don't think label IDs can go higher than 256) |
imported>Cipscis m (Replaced "Notes" heading that I accidentally removed) |
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|example = GoTo 1 | |example = GoTo 1 | ||
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==Notes== | |||
===The Label/GoTo Loop=== | ===The Label/GoTo Loop=== | ||
This function can be used to create a loop when combined with [[Label]]. The following script loops the script instructions ''iterations'' times: | This function can be used to create a loop when combined with [[Label]]. The following script loops the script instructions ''iterations'' times: |
Revision as of 22:59, 3 August 2009
< [[::Category:Functions|Category:Functions]]
A function added by the Fallout Script Extender.
Description
Continues processing the current script from a previously indicated label ID.
Syntax
GoTo ID:int
Example
GoTo 1
Notes
The Label/GoTo Loop
This function can be used to create a loop when combined with Label. The following script loops the script instructions iterations times:
ScriptName LoopScript int count int iterations Begin GameMode Label 1 ;Script instructions to loop set count to count + 1 if count < iterations GoTo 1 endif End