Difference between revisions of "GetRadiationLevel"
Jump to navigation
Jump to search
imported>Qazaaq (correcting syntax and description) |
imported>Henning (→Notes) |
||
Line 12: | Line 12: | ||
Condition is true if the player is currently in an area with a radiation level of 100. | Condition is true if the player is currently in an area with a radiation level of 100. | ||
=='''Notes'''== | =='''Notes'''== | ||
*The radiation level is directly proportional to your rads/sec meter. So a radiation level of 3 would give you 3 rads/sec. | |||
*To get the current radiation value of an actor use [[GetAV]] '''radiationrads'''. | *To get the current radiation value of an actor use [[GetAV]] '''radiationrads'''. | ||
Revision as of 10:22, 20 January 2009
Description
GetRadiationLevel returns the radiation level in the specified actor's current environment.
Syntax
[ActorRef.]GetRadiationLevel
Examples
if player.GetRadiationLevel == 100
Condition is true if the player is currently in an area with a radiation level of 100.
Notes
- The radiation level is directly proportional to your rads/sec meter. So a radiation level of 3 would give you 3 rads/sec.
- To get the current radiation value of an actor use GetAV radiationrads.