Difference between revisions of "GetActorBaseFlagsLow"

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imported>Odessa
(adapted from nvsewhatsnew)
 
imported>Hemingway
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==Actor Base Flags Low==
==Actor Base Flags Low==
*1 = female
*0 (1) = female
*2 = essential
*1 (2) = essential
*4 = has chargen face
*2 (4) = has chargen face
*8 = respawn
*3 (8) = respawn
*16 = auto-calc stats
*4 (16) = auto-calc stats
*32 = unknown
*5 (32) = unknown
*64 = unknown
*6 (64) = unknown
*128 = pc level mult
*7 (128) = pc level mult
*256 = use template
*8 (256) = use template
*512 = no low-level processing
*9 (512) = no low-level processing
*1024 = unknown
*10 (1024) = unknown
*2048 = no blood spray
*11 (2048) = no blood spray
*4096 = no blood decal
*12 (4096) = no blood decal
*8192 = unknown
*13 (8192) = unknown
*16384 = unknown
*14 (16384) = unknown
*32768 = unknown
*15 (32768) = unknown
==See Also==
==See Also==
*[[SetActorBaseFlagsLow]]
*[[SetActorBaseFlagsLow]]
*[[GetActorBaseFlagsHigh]]
*[[GetActorBaseFlagsHigh]]
*[[GetBit]]
*[[SetBit]]
*[[SetBit]]
*[[ClearBit]]
*[[ClearBit]]
[[Category:Functions_(NVSE)]]
[[Category:Functions_(NVSE)]]

Revision as of 05:55, 25 October 2015

< [[::Category:Functions|Category:Functions]]

A function added by the New Vegas Script Extender.

Description

Returns the low base flags of the specified actor or calling reference, as a bitmask (int).

Syntax

[help]
(int) reference.GetActorBaseFlagsLow NPC:BaseForm

Example

int FlagsBitMask
set FlagsBitMask to GetActorBaseFlagsLow SomeNPC

Actor Base Flags Low

  • 0 (1) = female
  • 1 (2) = essential
  • 2 (4) = has chargen face
  • 3 (8) = respawn
  • 4 (16) = auto-calc stats
  • 5 (32) = unknown
  • 6 (64) = unknown
  • 7 (128) = pc level mult
  • 8 (256) = use template
  • 9 (512) = no low-level processing
  • 10 (1024) = unknown
  • 11 (2048) = no blood spray
  • 12 (4096) = no blood decal
  • 13 (8192) = unknown
  • 14 (16384) = unknown
  • 15 (32768) = unknown

See Also