Difference between revisions of "FMoveRunMult"

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(New page: This setting controls how much faster an actor will move when they are running compared to walking speed. '''Note:''' changes to this value will not be reflected until an actor re-evaluat...)
 
imported>SnakeChomp
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This setting controls how much faster an actor will move when they are running compared to walking speed.
This setting controls how much faster an actor will move when they are running compared to walking speed.


'''Note:''' changes to this value will not be reflected until an actor re-evaluates its speed, ie by holstering or unholstering its weapon.
'''Note:''' changes to this value will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work.


Default value: 4
Default value: 4

Revision as of 22:50, 13 December 2008

This setting controls how much faster an actor will move when they are running compared to walking speed.

Note: changes to this value will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work.

Default value: 4