Difference between revisions of "User:Jwoodward"

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[[Image:JayNerfSword.jpg|thumb|120px|left|Jay Woodward]]
[[User:Jwoodward|Jay Woodward]] is an AI programmer at Bethesda Game Studios.  For Fallout 3 his primary area of focus was non-combat AI and the [[:Category:Packages|AI Package]] system.  Specific packages within his bailiwick include:
[[User:Jwoodward|Jay Woodward]] is an AI programmer at Bethesda Game Studios.  For Fallout 3 his primary area of focus was non-combat AI and the [[:Category:Packages|AI Package]] system.  Specific packages within his bailiwick include:
* [[Sandbox_Package|Sandbox]]
* [[Sandbox_Package|Sandbox]]

Revision as of 16:07, 12 December 2008

Jay Woodward

Jay Woodward is an AI programmer at Bethesda Game Studios. For Fallout 3 his primary area of focus was non-combat AI and the AI Package system. Specific packages within his bailiwick include:

Also known on the BGS forums as "RadHamster," Jay is neither a jay nor a hamster, but is ineffably Rad, and has been known to ward (that is, to defend) woodland areas, his ancient sword of Nervish workmanship ever glowing with a faint blue glow.