Difference between revisions of "KillAllActors"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
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Revision as of 12:51, 15 August 2009
Syntax:
KillAllActors
Kills all actors in the loaded area -- in an exterior, the 5x5 cells around the player; in an interior, the cell that the player is currently in.
As with KillActor, essential actors will be made "unconscious" (in their normal temporary "dead" state).
Obviously, a function to be used with extreme caution...