Difference between revisions of "IsKiller"
Jump to navigation
Jump to search
imported>Cipscis m (Fixed style of "syntax" section, made example different from syntax and added explanation) |
imported>Cipscis (Updated to use Function template, fixed example) |
||
Line 1: | Line 1: | ||
== | {{Function | ||
|origin = GECK1 | |||
|summary = Returns 1 if the calling Actor was killed by the specified Actor | |||
|referenceType = Actor | |||
|arguments = {{FunctionArgument | |||
|Name = Killer | |||
|Type = ref | |||
}} | |||
|example = BuddyRef.IsKiller player | |||
Returns a value of 1 if BuddyRef was killed by the player | |||
}} | |||
Returns a value of | |||
=='''Notes'''== | =='''Notes'''== |
Revision as of 23:46, 27 February 2009
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Returns 1 if the calling Actor was killed by the specified Actor
Syntax
Actor.IsKiller Killer:ref
Example
BuddyRef.IsKiller player
Returns a value of 1 if BuddyRef was killed by the player
Notes
- None at this time
See Also
Reference
None provided.