Difference between revisions of "AddItemHealthPercent"

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==See Also==
==See Also==
*[[AddItem]]
*[[AddItem]]
*[[AddItemOwnership]]
*[[AddItemHealthPercentOwner]]
*[[RemoveItem]]
*[[RemoveItem]]


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Functions (GECK 1.1)]]

Latest revision as of 16:35, 16 July 2014

< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

AddItemHealthPercent adds an item to a container at a specified health percentage.

Syntax

[help]
Actor.AddItemHealthPercent Item:ObjectID Count:int HealthPercent:float MessageHiddenFlag:int

Example

player.AddItemHealthPercent WeapHuntingRifle 1 0.85

The player has 1 Hunting Rifle added to their inventory at 85% health.

Notes

  • When using this to create an item from a leveled list, note that the specified health percent overrides the health percentage set by the leveled list.
  • This function is new in the GECK, and was not available in the TES4 Construction Set.

See Also