Difference between revisions of "SetWeather"

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m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
imported>XzCamoLegend
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{{Function
|CSWikiPage = SetWeather
|origin = GECK1
|summary = Changes weather, immediately switching to the specified weather. If OverrideWeatherFlag is 1, the weather will not change again until [[ReleaseWeatherOverride]] is called. Otherwise, the weather will change back in the normal fashion according to the weather system. Essentialy the same as [[ForceWeather]]
|name = SetWeather
|alias = SetWeather
|returnType = void
|arguments =
  {{FunctionArgument
  |Name = WeatherID
  |Type = ref
  }}{{FunctionArgument
  |Name = WeatherOverrideFlag
  |Type = int (optional)
  |Value = 0, 1
  |Optional = y
  }}
|example =  SetWeather MegatonCloudy01
SetWeather WastelandClear 1
sw rCurrentWeather
}}


==See Also==
*[[ReleaseWeatherOverride]]
*[[ForceWeather]]


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Functions (GECK 1.1)]]
<!-- Begin Search Terms
Force
Weather
End Search Terms -->

Revision as of 20:46, 14 January 2017

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: SetWeather.

A function included in the GECK version 1.1.0.36.

Description

Changes weather, immediately switching to the specified weather. If OverrideWeatherFlag is 1, the weather will not change again until ReleaseWeatherOverride is called. Otherwise, the weather will change back in the normal fashion according to the weather system. Essentialy the same as ForceWeather

Syntax

[help]
SetWeather WeatherID:ref WeatherOverrideFlag:int (optional){0, 1} 

Or:

SetWeather WeatherID:ref WeatherOverrideFlag:int (optional){0, 1}

Example

SetWeather MegatonCloudy01
SetWeather WastelandClear 1
sw rCurrentWeather

See Also