Difference between revisions of "SetCellImageSpace"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
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*After calling [[SetCellImageSpace]] on a cell that is currently loaded, the ImageSpace will not be refreshed until the cell is reloaded. This will happen if the player moves away from the cell then back to the cell, or if a save made in the cell (with the new ImageSpace) is loaded from the menu | *After calling [[SetCellImageSpace]] on a cell that is currently loaded, the ImageSpace will not be refreshed until the cell is reloaded. This will happen if the player moves away from the cell then back to the cell, or if a save made in the cell (with the new ImageSpace) is loaded from the menu | ||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1. | [[Category:Functions (GECK 1.1)]] |
Latest revision as of 13:06, 15 August 2009
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Changes the ImageSpace of a cell
Syntax
SetCellImageSpace Cell:EditorID :EditorID
Example
SetCellImageSpace Vault101a VaultImageSpace01
Sets the ImageSpace of the cell Vault101a to VaultImageSpace01
Notes
- After calling SetCellImageSpace on a cell that is currently loaded, the ImageSpace will not be refreshed until the cell is reloaded. This will happen if the player moves away from the cell then back to the cell, or if a save made in the cell (with the new ImageSpace) is loaded from the menu