Difference between revisions of "OpenTeammateContainer"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
imported>Kalizar |
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|Type = int | |Type = int | ||
|Optional = y | |Optional = y | ||
|Value = Default = 0 | |||
}} | }} | ||
|example = BuddyRef.OpenTeammateContainer 1 | |example = BuddyRef.OpenTeammateContainer 1 | ||
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Opens BuddyRef's "teammate container", regardless of whether or not BuddyRef is the player's teammate | Opens BuddyRef's "teammate container", regardless of whether or not BuddyRef is the player's teammate | ||
}} | }} | ||
=='''See Also'''== | =='''See Also'''== | ||
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*[[GetPlayerTeammateCount]] | *[[GetPlayerTeammateCount]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | [[Category:Functions (GECK 1.1)]] [[Category:Actor_Functions]] |
Latest revision as of 18:12, 4 September 2010
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
OpenTeammateContainer brings up the "teammate" version of the container menu, which allows the player to freely swap inventory with the actor this is called on. If the optional "IgnoreTeammate" parameter is set to 1, the function will work on all Actors. Otherwise, it will only work on Actors that are the player's teammate.
Syntax
Actor.OpenTeammateContainer IgnoreTeammate:int{Default = 0}
Example
BuddyRef.OpenTeammateContainer 1
Opens BuddyRef's "teammate container", regardless of whether or not BuddyRef is the player's teammate