Difference between revisions of "MatchRace"
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imported>Cipscis (Updated to use function template, clarified parameter as a RefID) |
imported>Ez0n3 |
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|origin = GECK1 | |origin = GECK1 | ||
|summary = Changes an actor's race to match another actor's current race. | |summary = Changes an actor's race to match another actor's current race. | ||
|name = MatchRace | |||
|referenceType = Actor | |referenceType = Actor | ||
|arguments = {{FunctionArgument | |arguments = {{FunctionArgument | ||
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=='''Notes'''== | =='''Notes'''== | ||
*Any character this is done to uses the default face textures for their new race. | * Any character this is done to uses the default face textures for their new race. | ||
=='''See Also'''== | =='''See Also'''== | ||
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[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | |||
[[Category:Actor Functions]] | [[Category:Actor Functions]] | ||
[[Category:Actor Functions (GECK 1.1)]] | |||
[[Category:Godsend Functions]] | |||
[[Category:Godsend Functions (GECK 1.1)]] |
Latest revision as of 09:24, 12 January 2011
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Changes an actor's race to match another actor's current race.
Syntax
Actor.MatchRace ActorRefID:ref
Example
JoeREF.MatchRace player
JoeREF will be set to match the player's current race.
Notes
- Any character this is done to uses the default face textures for their new race.