Difference between revisions of "MatchRace"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Cipscis
(Updated to use function template, clarified parameter as a RefID)
imported>Ez0n3
 
(4 intermediate revisions by 3 users not shown)
Line 2: Line 2:
|origin = GECK1
|origin = GECK1
|summary = Changes an actor's race to match another actor's current race.
|summary = Changes an actor's race to match another actor's current race.
|name = MatchRace
|referenceType = Actor
|referenceType = Actor
|arguments = {{FunctionArgument
|arguments = {{FunctionArgument
Line 13: Line 14:


=='''Notes'''==
=='''Notes'''==
*Any character this is done to uses the default face textures for their new race.
* Any character this is done to uses the default face textures for their new race.


=='''See Also'''==
=='''See Also'''==
Line 21: Line 22:


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Actor Functions]]
[[Category:Actor Functions]]
[[Category:Actor Functions (GECK 1.1)]]
[[Category:Godsend Functions]]
[[Category:Godsend Functions (GECK 1.1)]]

Latest revision as of 09:24, 12 January 2011

< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

Changes an actor's race to match another actor's current race.

Syntax

[help]
Actor.MatchRace ActorRefID:ref

Example

JoeREF.MatchRace player

JoeREF will be set to match the player's current race.

Notes

  • Any character this is done to uses the default face textures for their new race.

See Also