Difference between revisions of "GetWeaponHasScope"
Jump to navigation
Jump to search
imported>Geckbot (Automated import of articles) |
imported>Odessa (added see also and category) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Function | {{Function | ||
|origin = FOSE1 | |origin = FOSE1 | ||
Line 13: | Line 12: | ||
}} | }} | ||
}} | }} | ||
==See Also== | |||
*[[GetScopeModelPath]] | |||
*[[SetScopeModelPath]] | |||
[[Category:Functions_(FOSE)]] | [[Category:Functions_(FOSE)]] | ||
[[Category:Weapon Functions]] |
Latest revision as of 07:47, 5 August 2014
< [[::Category:Functions|Category:Functions]]
A function added by the Fallout Script Extender.
Description
Returns whether the weapon has a scope or not.
Syntax
(int) ref.GetWeaponHasScope item:ref