Difference between revisions of "GetItemValue"

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imported>Odessa
(this does not work when called in ref.func, it needs to be func ref only.added example)
imported>Odessa
(+note)
 
(One intermediate revision by the same user not shown)
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{{Function
{{Function
  |origin = FOSE1
  |origin = FOSE1
  |summary = Returns the base value of the object.
  |summary = Returns the base value of the specified object or [[calling reference]].
  |name = GetItemValue
  |name = GetItemValue
  |alias = GetValue
  |alias = GetValue
  |returnType = int
  |returnType = int
  |referenceType =
  |referenceType = ref
  |arguments =  
  |arguments =  
   {{FunctionArgument
   {{FunctionArgument
   |Name = item
   |Name = item
   |Type = ref
   |Type = form
  |Optional = y
   }}
   }}
}}
}}
==Example==
==Example==
<pre>
<pre>
int iTotal
int iValue
ref rItem


let rItem := SomeItem
set iValue to GetValue Weap10mmPistol
 
let iTotal += (GetValue rItem)
 
; * replace let with 'set .. to ..' if not using NVSE 4.
</pre>
</pre>
==See Also==
==Notes==
[[Let]]
*This function will not return a value for Ingestibles, as their value is specified internally in a separate location.
[[Category:Functions_(FOSE)]]
[[Category:Functions_(FOSE)]]

Latest revision as of 11:49, 1 September 2014

< [[::Category:Functions|Category:Functions]]

A function added by the Fallout Script Extender.

Description

Returns the base value of the specified object or calling reference.

Syntax

[help]
(int) ref.GetItemValue item:form 

Or:

(int) ref.GetValue item:form

Example

int iValue

set iValue to GetValue Weap10mmPistol

Notes

  • This function will not return a value for Ingestibles, as their value is specified internally in a separate location.