Difference between revisions of "GetIsGhost"

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imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
imported>PoHa!
(Copied info, used the template for functions)
 
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{{Incomplete}}
{{Function
|CSWikiPage = GetIsGhost
|origin = GECK1
|summary = Returns 1 if the actor is in the "ghost" state.
|name = GetIsGhost
|returnVal = 0, 1
|returnType = int
|referenceType = [Actor]
|example = <pre>BuddyRef.GetIsGhost</pre>
Returns a 1 if Buddy is set as a ghost, and 0 otherwise
}}


Link to TES4 Construction Set Wiki: [http://cs.elderscrolls.com/constwiki/index.php/GetIsGhost GetIsGhost].
==Notes==
None
 
==See Also==
*[[SetGhost]]


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Functions (GECK 1.1)]]
[[Category:Actor_State_Functions]]

Latest revision as of 22:20, 7 February 2010

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: GetIsGhost.

A function included in the GECK version 1.1.0.36.

Description

Returns 1 if the actor is in the "ghost" state.

Syntax

[help]
(0, 1:int) [Actor].GetIsGhost

Example

BuddyRef.GetIsGhost

Returns a 1 if Buddy is set as a ghost, and 0 otherwise

Notes

None

See Also