Difference between revisions of "Talk:ArmorAddon"
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imported>Omzy |
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Was this feature implemented for the dismemberment feature of actor models, especially NPCs ? Meaning: when a limb is dismembered, the armor part( which was equipped to it ) also ends up being a part of the limb; for Instance : when a enclave soldier's arm is ripped off, the armor which was encasing his arm stays with the dismembered arm. -- [[User:Shademe|shade<span style="font-family: Oblivion, Daedric Runes; size=2;">M</span>e]] [[User_talk:Shademe|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 08:14, 12 January 2009 (UTC) | Was this feature implemented for the dismemberment feature of actor models, especially NPCs ? Meaning: when a limb is dismembered, the armor part( which was equipped to it ) also ends up being a part of the limb; for Instance : when a enclave soldier's arm is ripped off, the armor which was encasing his arm stays with the dismembered arm. -- [[User:Shademe|shade<span style="font-family: Oblivion, Daedric Runes; size=2;">M</span>e]] [[User_talk:Shademe|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 08:14, 12 January 2009 (UTC) | ||
:Equipment isn't linked to dismemberment via Armor Addons, it works just fine with equipment that doesn't have any addons. I'm no expert on meshes, but I'm fairly certain that it's something to do with the mesh.<br />-- [[User:Cipscis|Cipscis]] 08:45, 12 January 2009 (UTC) | :Equipment isn't linked to dismemberment via Armor Addons, it works just fine with equipment that doesn't have any addons. I'm no expert on meshes, but I'm fairly certain that it's something to do with the mesh.<br />-- [[User:Cipscis|Cipscis]] 08:45, 12 January 2009 (UTC) | ||
::Marking as incomplete because the description is confusing. I'm still not sure what armor addons do after reading this.--[[User:Omzy|Omzy]] 03:20, 2 August 2009 (UTC) | |||
::Figured out they are just accessories, modified description.--[[User:Omzy|Omzy]] 03:31, 2 August 2009 (UTC) |
Latest revision as of 22:31, 1 August 2009
Dismemberment + ArmorAddon[edit source]
Was this feature implemented for the dismemberment feature of actor models, especially NPCs ? Meaning: when a limb is dismembered, the armor part( which was equipped to it ) also ends up being a part of the limb; for Instance : when a enclave soldier's arm is ripped off, the armor which was encasing his arm stays with the dismembered arm. -- shadeMe TALK 08:14, 12 January 2009 (UTC)
- Equipment isn't linked to dismemberment via Armor Addons, it works just fine with equipment that doesn't have any addons. I'm no expert on meshes, but I'm fairly certain that it's something to do with the mesh.
-- Cipscis 08:45, 12 January 2009 (UTC)