Difference between revisions of "SetEnemy"
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== | {{Function | ||
|origin = GECK1 | |||
|summary = [[SetEnemy]] sets an enemy/neutral relationship between two factions. It is not called on a reference. | |||
|arguments = {{FunctionArgument | |||
|Name = Faction1 | |||
}}{{FunctionArgument | |||
|Name = Faction2 | |||
}}{{FunctionArgument | |||
|Name = F1toF2Flag | |||
|Value = 0,1 | |||
|Optional = y | |||
}}{{FunctionArgument | |||
|Name = F2toF1Flag | |||
|Value = 0,1 | |||
|Optional = y | |||
}} | |||
}} | |||
==Examples== | |||
SetEnemy BrotherhoodSteelFaction EnclaveFaction | |||
This makes the BrotherhoodSteelFaction and the EnclaveFaction Enemies of each other | |||
SetEnemy BrotherhoodSteelFaction EnclaveFaction 1 0 | |||
This makes the BrotherhoodSteelFaction Neutral to EnclaveFaction but EnclaveFaction will treat BrotherhoodSteelFaction as an Enemy | |||
== | ==Notes== | ||
*The values for the flag mean: | *The values for the flag mean: | ||
**0 = Enemy (default) | **0 = Enemy (default) | ||
**1 = Neutral | **1 = Neutral | ||
==See Also== | |||
== | |||
* [[SetAlly]] | * [[SetAlly]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | |||
[[Category:Faction Functions]] | [[Category:Faction Functions]] | ||
[[Category:Faction Functions (GECK 1.1)]] |
Latest revision as of 13:07, 15 August 2009
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
SetEnemy sets an enemy/neutral relationship between two factions. It is not called on a reference.
Syntax
SetEnemy Faction1 Faction2 F1toF2Flag{0,1} F2toF1Flag{0,1}
Examples
SetEnemy BrotherhoodSteelFaction EnclaveFaction
This makes the BrotherhoodSteelFaction and the EnclaveFaction Enemies of each other
SetEnemy BrotherhoodSteelFaction EnclaveFaction 1 0
This makes the BrotherhoodSteelFaction Neutral to EnclaveFaction but EnclaveFaction will treat BrotherhoodSteelFaction as an Enemy
Notes
- The values for the flag mean:
- 0 = Enemy (default)
- 1 = Neutral