Difference between revisions of "SetCellImageSpace"

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m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
 
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*After calling [[SetCellImageSpace]] on a cell that is currently loaded, the ImageSpace will not be refreshed until the cell is reloaded.  This will happen if the player moves away from the cell then back to the cell, or if a save made in the cell (with the new ImageSpace) is loaded from the menu
*After calling [[SetCellImageSpace]] on a cell that is currently loaded, the ImageSpace will not be refreshed until the cell is reloaded.  This will happen if the player moves away from the cell then back to the cell, or if a save made in the cell (with the new ImageSpace) is loaded from the menu
[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]

Latest revision as of 13:06, 15 August 2009

< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

Changes the ImageSpace of a cell

Syntax

[help]
SetCellImageSpace Cell:EditorID :EditorID

Example

SetCellImageSpace Vault101a VaultImageSpace01

Sets the ImageSpace of the cell Vault101a to VaultImageSpace01

Notes

  • After calling SetCellImageSpace on a cell that is currently loaded, the ImageSpace will not be refreshed until the cell is reloaded. This will happen if the player moves away from the cell then back to the cell, or if a save made in the cell (with the new ImageSpace) is loaded from the menu