Difference between revisions of "SetActorFullName"
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imported>Henning |
imported>Overseer108 |
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'''Syntax:'' | '''Syntax:''' | ||
SetActorFullName MessageID | |||
'''Example:''' | '''Example:''' | ||
SetActorFullName NamedActorHarold | SetActorFullName NamedActorHarold |
Latest revision as of 14:33, 11 February 2013
Syntax:
SetActorFullName MessageID
Example:
SetActorFullName NamedActorHarold
Changes the actor's name (display name) to the title (not the text) of the specified Message. Note that while the function is called on a reference, it actually changes the name of the base object, so all instances of that NPC/creature will have a new name.
Notes[edit | edit source]
- SetActorFullName can also be used on a talking activator.