Difference between revisions of "RemoveScript"
Jump to navigation
Jump to search
imported>Odessa (expanded. sources: gribbleshnibit) |
imported>Odessa (Does not work with MGEF) |
||
Line 22: | Line 22: | ||
set OldScript to RemoveScript SunnyREF | set OldScript to RemoveScript SunnyREF | ||
</pre> | </pre> | ||
==Notes== | |||
* As of NVSE 4.6.2, this function does not work when called on a Base Effect (MGEF). | |||
==See Also== | ==See Also== | ||
*[[IsScripted]] | *[[IsScripted]] |
Latest revision as of 07:56, 27 February 2015
< [[::Category:Functions|Category:Functions]]
A function added by the Fallout Script Extender.
Description
Removes the script of the calling reference or passed object, and returns it.
Syntax
(Script:form) ref.RemoveScript ScriptableObject:form
Example
ref OldScript set OldScript to SunnyREF.RemoveScript ; or (required for non-references): set OldScript to RemoveScript SunnyREF
Notes
- As of NVSE 4.6.2, this function does not work when called on a Base Effect (MGEF).