Difference between revisions of "Pathing Tests"
m
Clarification for those who think the first right-click should have a visible effect.
imported>Jbrowne |
imported>BonzoFSP m (Clarification for those who think the first right-click should have a visible effect.) |
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*If a path exists between the points a path will be built with blue points and yellow lines. | *If a path exists between the points a path will be built with blue points and yellow lines. | ||
*If a path doesn’t appear in a case that it should there could be a problem with finalizing. Try running from the main NavMesh menu [[Finalize_Cell_NavMeshes]] to resolve the problem. | *If a path doesn’t appear in a case that it should there could be a problem with finalizing. Try running from the main NavMesh menu [[Finalize_Cell_NavMeshes]] to resolve the problem. | ||
<blockquote> | |||
NOTE: There will be no indication that anything is happening, and no markers on the NavMesh, until you complete the second right-click. The start and end markers do not appear until after the path test is complete. | |||
</blockquote> | |||
*Avoid Nodes | *Avoid Nodes | ||
**Avoid Nodes are spheres or cylinders that denote an area that the path should avoid. Avoid nodes are used by the combat system to avoid hostile targets, explosions, and other threats | **Avoid Nodes are spheres or cylinders that denote an area that the path should avoid. Avoid nodes are used by the combat system to avoid hostile targets, explosions, and other threats |