Difference between revisions of "OnOpen"

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__NOTOC__
This block will be run once when the scripted object (container or door, may be something else) is opening.
This block is running after [[OnActivate]]
'''Syntax:'''
begin OnOpen
==Notes==
Scripted object must contain "Open" animation (NiControllerSequence in Nif file) or it will not run.
===See Also===
* [[OnClose]]
[[Category:Blocktypes]]
[[Category:Blocktypes]]

Latest revision as of 04:04, 16 June 2010


This block will be run once when the scripted object (container or door, may be something else) is opening. This block is running after OnActivate

Syntax:

begin OnOpen

Notes[edit | edit source]

Scripted object must contain "Open" animation (NiControllerSequence in Nif file) or it will not run.

See Also[edit | edit source]