Difference between revisions of "Log"

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=='''Description'''==
{{Function
|origin = GECK1
|summary = '''Log''' when given a number will return the natural log of that number.  Alternatively, a base can be defined by a second number.
|name = Log
|arguments =  
  {{FunctionArgument
  |Name = x
  |Type = int
  }}{{FunctionArgument
  |Name = y
  |Type = int (optional)
  }}
|example = log x ; will return, ln x


'''Log''' When given a number will return the natural log of that number. Alternatively, a base can be defined by a second number.
  log x y ; will return, log base y of x
 
}}
=='''Syntax'''==
 
  log x    ''will return ln x''
 
  log x y ''will return log base y of x.''
 
 
 
 
 
=='''Examples'''==
 
 
 
=='''Notes'''==
Sin, cos, tan, pow, log, and abs (particularly pow and log) are extremely slow. Do not use them in script blocks that get executed every frame.
 
 
=='''See Also'''==
[[Sin]], [[Cos]], [[Tan]], [[Pow]] and [[Abs]]
 
 
=='''Reference'''==


==Notes==
*Sin, cos, tan, pow, log, and abs (particularly pow and log) are extremely slow. Do not use them in script blocks that get executed every frame.
*This function is new in the GECK, and was not available in the TES4 Construction Set. However, it was available through the OBSE script extender.


==See Also==
*[[Abs]]
*[[Cos]]
*[[Pow]]
*[[Sin]]
*[[Tan]]
*Link to TES4 Construction Set Wiki: [http://cs.elderscrolls.com/constwiki/index.php/Acos Acos (OBSE function)]
*Link to TES4 Construction Set Wiki: [http://cs.elderscrolls.com/constwiki/index.php/Cos Cos (OBSE function)]


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Math Functions]]
[[Category:Math Functions]]
[[Category:Math Functions (GECK 1.1)]]

Latest revision as of 09:10, 12 January 2011

< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

Log when given a number will return the natural log of that number. Alternatively, a base can be defined by a second number.

Syntax

[help]
Log x:int y:int (optional)

Example

log x ; will return, ln x
log x y ; will return, log base y of x

Notes

  • Sin, cos, tan, pow, log, and abs (particularly pow and log) are extremely slow. Do not use them in script blocks that get executed every frame.
  • This function is new in the GECK, and was not available in the TES4 Construction Set. However, it was available through the OBSE script extender.

See Also