Difference between revisions of "KillAllActors"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
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{{Function | |||
KillAllActors | |CSWikiPage = KillAllActors | ||
|origin = GECK1 | |||
|summary = Kills all actors in the loaded area -- in an exterior, the 5x5 cells around the player; in an interior, the cell that the player is currently in. | |||
|name = KillAllActors | |||
|alias = KillAll | |||
|example = KillAllActors | |||
KillAll | |||
}} | |||
==Notes== | |||
*As with [[KillActor]], essential actors will be made "unconscious" (in their normal temporary "dead" state). Obviously, a function to be used with extreme caution... | |||
As with [[KillActor]], essential actors will be made "unconscious" (in their normal temporary "dead" state). | |||
Obviously, a function to be used with extreme caution... | |||
==See Also== | |||
*[[Kill]] | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (GECK 1. | [[Category: Functions (GECK 1.1)]] |
Latest revision as of 08:44, 12 January 2011
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: KillAllActors.
A function included in the GECK version 1.1.0.36.
Description
Kills all actors in the loaded area -- in an exterior, the 5x5 cells around the player; in an interior, the cell that the player is currently in.
Syntax
KillAllActors
Or:
KillAll
Example
KillAllActors
KillAll
Notes
- As with KillActor, essential actors will be made "unconscious" (in their normal temporary "dead" state). Obviously, a function to be used with extreme caution...