Difference between revisions of "IsKiller"
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imported>Cipscis (Updated to use Function template, fixed example) |
imported>Cipscis (Removed empty sections) |
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Returns a value of 1 if BuddyRef was killed by the player | Returns a value of 1 if BuddyRef was killed by the player | ||
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[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Condition Functions]] | [[Category:Condition Functions]] | ||
[[Category:Godsend Functions]] | [[Category:Godsend Functions]] |
Revision as of 23:46, 27 February 2009
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Returns 1 if the calling Actor was killed by the specified Actor
Syntax
Actor.IsKiller Killer:ref
Example
BuddyRef.IsKiller player
Returns a value of 1 if BuddyRef was killed by the player