Difference between revisions of "IsKiller"

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Returns a value of 1 if BuddyRef was killed by the player
Returns a value of 1 if BuddyRef was killed by the player
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=='''Notes'''==
*None at this time
=='''See Also'''==
=='''Reference'''==
None provided.


[[Category:Functions]]
[[Category:Functions]]
[[Category:Condition Functions]]
[[Category:Condition Functions]]
[[Category:Godsend Functions]]
[[Category:Godsend Functions]]

Revision as of 23:46, 27 February 2009

< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

Returns 1 if the calling Actor was killed by the specified Actor

Syntax

[help]
Actor.IsKiller Killer:ref

Example

BuddyRef.IsKiller player

Returns a value of 1 if BuddyRef was killed by the player