Difference between revisions of "IsInCriticalStage"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
Line 23: Line 23:


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.0)]]
[[Category:Functions (GECK 1.1)]]

Revision as of 12:44, 15 August 2009

Description

IsInCriticalStage returns 1 if the reference is in the specified critical effect stage.

Syntax

IsInCriticalStage eCritStage

Examples

IsInCriticalStage GooStart

Notes

eCritStage values are:

  • None
  • GooStart
  • GooEnd
  • DisintegrateStart
  • DisintegrateEnd

See Also

SetCriticalStage