Difference between revisions of "IsCellOwner"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Bnesmith
 
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
Line 14: Line 14:


[[Category: Functions]]
[[Category: Functions]]
[[Category: Functions (GECK 1.0)]]
[[Category: Crime Functions]]
[[Category: Crime Functions]]
[[Category: Crime Functions (GECK 1.0)]]
[[Category: Condition Functions]]
[[Category: Condition Functions]]
[[Category: Condition Functions (GECK 1.0)]]

Revision as of 12:03, 12 August 2009

Syntax:

IsCellOwner CellID NPC/FactionID (optional)

Example:

IsCellOwner CitadelRingA BrotherhoodSteelFaction
IsCellOwner MyMegatonHouse 


Returns 1 if the specified cell is owned by the specified NPC or Faction. If the second parameter is left blank, the function returns 1 if the cell is owned by the player.


See Also

IsInMyOwnedCell